u 12 Go Games Rules



1. Team sizes/



Maximum 12-a-side. 13 a side if clubs have panels of 16 or more


Each sub should play a minimum of a full half in each game.

  • Full camogie gear to be worn for all matches (jersey/skorts or skirts /socks/helmet)
  • Coach/mentor encouraged to rotate positions at half-time.
2. Pitch Dimensions Pitch no longer than 105m long (20m line – 20m line).

Make pitch smaller, if appropriate. ( depending on grading)

3. Zones None
4. Duration Minimum 10min to maximum (blit) 20 -25min per half normal game
5. Goalposts Well secured goalposts; Minimum 8ft x 6ft to maximum 15ft x 7 ft.
6. Sliotar Size 3     smart touch
7. Commence With thrown in at halfway mark.

All other players must stand 10m away from player taking.

8. Outfield Play Full rules except:

One hop of ball only on hurley permitted.

Ball may be kicked once, but not in succession.

9. Goalkeeper Catch, Lift into the hand and strike or ground strike at all times.

May use leg to block/save.

Ball may be kicked once, but not in succession.

10. Frees / ‘45’s /

Sideline – ‘Nearest Player’

Strike from the hand or lift and strike (Frees & ‘65’s’).

Sideline puck taken off the ground.

All opposing players should be at least 10m from player taking.

Free pucks should be no closer than 20m from opposing end line.

Nearest Player

Frees; Player who is fouled or nearest fouled ball takes.

Sideline; Player nearest ball when crosses line takes.

‘45’s’; Player who last strikes the ball on attacking team takes from halfway line in line where ball crosses end line.

Referee chooses player nearest/last struck to take free.

11. Scoring 1 points for over crossbar and 3 points for goal as standard.
12. Other



Shoulder charge is not permitted but incidental contact is permitted No rectangle rules apply.